Depth 5 Solo Executor Run (VS Tricephalos) - Elden Ring Nightreign Deep Of Night

I forgot to show my deep relics at the end my bad, I've listed them at the bottom of the description but I'll try to remember to show them at the start of the run next time. This could have been a very different run if it was Everdark Gladius lmao. Idk why I didn't just use the Gargoyle's Black Blades for the rest of the run tbh, I guess I had it in my mind that I was looking for a Moonveil. I should have taken the improved skill attack power from Ulcerated Tree Spirit too but I panicked from the circle closing. Had some silly deaths early on & I wish I could have hit Lv15, but I'm glad this run worked out. Didn't mean for Demi-Humans to take so long but I heard you can keep baiting the Swordmaster's jump by running away & then backstab punishing. Also admittedly I was checking the map seed & saw Loretta on the castle roof, that's why I went to fight Magma Wyrm on day 2 instead since Loretta resists magic. I'm still learning Executor & trying to shake a bad habit of running for churches at the expense of boss fights & levelling. Churches are bait. One or two more flasks is all you need, especially since everything one-shots in Depth 5 anyway, but don't lose time chasing churches that are too far out the way. Levelling as fast as you can is the priority on Day 1, and then you can do whatever you want Day 2. Deep Of Night Relics: Yellow Deep Relic: -physical attack up+3 (but taking damage causes bleed) -increased max stamina (but reduced int & dex) Yellow Deep Relic: -physical attack up+4 (but taking damage causes rot) -crimsonspill tear at start (other effects aren't necessary, I'm just using this yellow relic for the physical attack up) -attack up vs poisoned enemy+1 (but taking damage causes sleep) Green Deep Relic: -physical attack up+4 (but taking damage causes rot) -improved flasks -affinity negation+1 (but reduced strength & int)