WWE SmackDown Vs Raw 2010 PS3 Vs PS2
WWE SmackDown vs. Raw 2010 (also known as WWE SmackDown vs. Raw 2010 featuring ECW) is a professional wrestling video game developed by Yuke's and published by THQ for the PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Nintendo DS, Xbox 360, and iOS. It was released worldwide in October 2009, with the PS3 and Xbox 360 versions for Japan in January 2010. TOSE oversaw the development for the Nintendo DS version, which was the last installment to be released for the handheld.[1][2] 2010 was also the first installment to be released as an iPhone app, launching on App Store on December 23 the same year. SmackDown vs. Raw 2010 is the eleventh overall installment in the video game series based on the professional wrestling promotion World Wrestling Entertainment (WWE), the successor to 2008's SmackDown vs. Raw 2009, and the sixth game under the SmackDown vs. Raw name; named after the promotion's SmackDown and Raw brands. It was also the third and final game to feature the promotion's ECW brand before its dissolution in February 2010. The game adds several new features focused around customization, such as a Story Designer that allows players to create their own storylines, "Road to Wrestlemania", an expansion on the "Create-a-Finisher" mode to include aerial techniques. New additions exclusive to the PlayStation 3 and Xbox 360 versions are the customization of attire colors in a mode called "Superstar Threads", a revamped "Create-a-Superstar" mode, and a paint tool for creating logos to use on their created characters. The game was succeeded by WWE SmackDown vs. Raw 2011. Gameplay Create modes A screenshot of the game's new WWE Story Designer mode, here demonstrating the mode's scenario design function "Create modes" have received a complete overhaul from past years' editions. The game introduces the "WWE Story Designer" mode, where the player can now design storylines for WWE's weekly shows and pay-per-view events with storylines, scenarios, and matches of their creations using a variety of preset options. There are over 100 different animations and 25 different locations to design each scene.[3][4] Subtitles can be written in through a controller or through a USB keyboard.[5] The player can now control how long the storylines goes on, how many WWE Superstars or Divas are involved, and what takes place in the storylines. The match-making feature allows the player to set a match type, set a stipulation, and set any winning conditions. In addition to using created superstars, the player may also integrate actual WWE superstars and Divas into their created storylines, scenarios, or matches.[3] On the Xbox 360 and PlayStation 3 versions, each storyline can feature up to 500 segments including 450 matches and 50 scenarios, while the Wii, PlayStation 2 and PlayStation Portable versions have a limit of 55 segments.[4][6] Created wrestlers are limited in the PS3 and Xbox 360 versions to ten appearances in the mode.[4] The "Create-a-Superstar" mode in the Xbox 360 and PlayStation 3 versions now feature three-dimensional apparel that moves realistically with each movement.[3][7] A new point system has been implemented where each item is given a point value and the player is able to attach up to 48 points of items.[8] For each created wrestler, the player can create up to three alternate attires for them.[9] The mode also features an additional "Paint Tool" in which players can create their own design that they can use as to use as a logo or a tattoo for their created wrestler.[7] The Xbox 360 and the PlayStation 3 versions also introduce a new mode called "Superstar Threads", in which the player can create three alternate attires for existing wrestlers in the game by customizing the colors of their attire. This mode is not available for the PS2, PSP and Wii versions of the game.[1][3][7] Unlocking abilities for a created superstar has been made easier, as players no longer have to assign points or take the created superstar into a career mode specifically to improve their attributes. Instead, attributes can be increased in all modes of the game, including regular exhibition matches as well as the "Create-a-Superstar" story in the "Road to Wrestlemania" mode. The maximum threshold is extended by 5 points in one or two categories, depending on how the player performed in the match. Available attribute points are determined by what happens in each match. There are 21 unlockable abilities, which are easier to unlock that in previous years. This time, players are required to build up certain attributes to unlock the option of certain skills. These can be assigned in "Create-A-Moveset" mode, and include new skills such as "Fired Up", "Pull Back Attacks", "Exploder Turnbuckle Attack", and others.[10] "Create-a-Finisher" has also been reworked, with the mode expanded to include aerial techniques. The player is also able to adjust the jumping trajectory and speed of the maneuver.[3]

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