Video Games MUST Let You Fail
In this video, I look at how Disco Elysium, Baldur’s Gate 3, FromSoftware games, and Hades all use failure in different ways to make their worlds feel more personal, memorable, and replayable. Because sometimes failure is the moment a game stops feeling like content and starts becoming memory. #gaming #gamedesign #discoelysiumfinalcut #baldursgate3 #darksouls #hades Chapters 🎬: 00:00 Intro 01:53 Disco Elysium 04:16 Baldurs Gate 3 07:13 Dark Souls 10:14 Hades 12:37 Conclusion

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The Two Extremes Ruining Game Design

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I’m sick of the games industry pretending to be Hollywood

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Why Elden Ring Ruined Open World Games

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Can I make Sokka from Avatar: The Last Airbender in Baldur’s Gate 3?

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Aliens (1986): 15 Hidden Secrets & Accidents that Made It Iconic!

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Baldur’s Gate 3 Developers React to 18-Minute Speedrun

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honor mode will be easy after this...

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you didn't leave warcraft, warcraft left you...

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The Most Backlogged Games of All Time (and Whether They’re Worth It)

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Games That I've Been Avoiding

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30 Games That FLOPPED… But Are Absolute Masterpieces

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Bethesda Responds To Losing Control of Fallout & The Elder Scrolls...

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Astarion: The Man Who Split An Entire Community - Baldur's Gate 3 Analysis

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Top 20 Video Game Stories of All Time

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I Already Hate Grand Theft Auto VI

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Elden Ring Ruined Gaming For Me

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Tomodachi Life Thinks I’m a Psychopath

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Millennial Writing

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25 Best Isometric RPGs That DEFINED A GENERATION

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Elden Ring Is Not As Good As We Say

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The Director's Cut Method Saved My Hobby

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