Resurrecting Sinistar: A Cyber-Archaeology Documentary
Two-years in the making, SynaMax takes viewers on a journey into the extensive cyber-archaeology research involved with restoring the source code and documenting the development history to the 1983 arcade game, Sinistar. Featuring exclusive interviews with project lead and software engineer Noah Falstein, sound engineer Mike Metz, and video game designer John Newcomer, this video offers a very comprehensive glimpse into one of the most innovative video games from the early '80s. 0:00:00 Intro 0:04:22 Chapter 1: Sam's Game 0:16:42 Chapter 2: Juggernaut 0:31:45 Chapter 3: Sights, Sounds, and Sweets 0:59:00 Chapter 4: Sinisoftware 1:16:58 Chapter 5: Analog Vs. Digital 1:21:16 Chapter 6: RJ Joins the Team 1:31:50 Chapter 7: Balancing the Difficulty 1:38:26 Chapter 8: AMOA 1:43:41 Chapter 9: AOE 1:56:02 Chapter 10: The Crash (and Beyond) 2:11:44 Chapter 11: The Internet 2:20:27 Chapter 12: Retargeting Sinistar 2:27:12 Chapter 13: Sinimods 2:32:23 Chapter 14: Rescuing Star Rider 2:38:12 Chapter 15: Sinifinale

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