PBR for Photogrammetry: Marso with RealityScan for Realistic Materials | Unreal Fest Stockholm 2025

In this session recorded at Unreal Fest Stockholm, Epic Games joins M-XR to present an innovative workflow that combines RealityScan with M-XR’s Marso technology to create impressive and realistic physically based rendering (PBR) assets. Learn more about RealityScan here: realityscan.com #MXR, #Marso, #PBR, #PhysicallyBasedRendering, #RealityScan, #UnrealFestStockholm

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