Week 6 | Process Design Core & GAMS

00:00 Introduction & What We Cover This Week 00:41 Real Production Problem — The Gaming Mouse Factory Scenario 01:45 What Is Process Design? — The Bridge Between Product & Production 02:58 Process Identification — From BOM to Operation List 04:15 Process Selection — Manual vs CNC vs Robotic (3-Column Comparison) 05:41 🎯 Decision Moment — THE BEST WAY TO LEARN 07:43 Process Sequencing — Why Order Is Physically Non-Negotiable 09:10 Process Flow Diagram & Route Sheet — The Production Roadmap 10:15 GAMS Part 1 — Model Structure: Sets, Parameters & Variables 11:35 GAMS Part 2 — Code Line by Line: Binary Variables, Equations & Solve 13:03 GAMS Part 3 — Results: Manual Infeasible, Robotic Optimal (Z = 2,500) 13:46 Summary