How to port player model into CS2 | Full guide

Tools requirement Blender: https://www.blender.org/ CATS Plugin: https://addons.cgdive.com/tools/cats-... Blender Source Tools: https://developer.valvesoftware.com/w... MMD tools (optional) : https://extensions.blender.org/add-on... AG2 Template and Jahoda file example: https://1drv.ms/f/c/6b78893a241558a0/... Timestamps (Step by Step) 0:45 - Remove overlap face and mesh 2:10 - Apply normal vector (For anime style only) 3:20 - Apply or remove shape key (morpher for 3DSMax and Maya) 4:06 - Remove unused object 4:41 - Assign and remove materials for model 6:07 - Bone merging for MMD 8:18 - Rotate the bone to match bone axis with CS2 skeleton 10:36 - Rename the bone for proportion method 13:40 - Export model to CS2 Workshop (ModelDoc) 17:51 - Add material in CS2 21:31 - Assign CS2 material to model 24:36 - Prepare arms model in blender 25:27 - Remove unrelated bone for the arms model 25:58 - Rename to arms bone before export to CS2 28:59 - Weapon position on world model 35:32 - EXTRA cloth simulation in CS2 42:20 - Test on local server.