How to optimize your Unity game for Mobile, PC & WebGL: from 230MB to 3.7MB
How to optimize Unity Mobile, PC & WebGL to reduce build size? Is your Unity build as small as possible? Information about optimizing a Unity Mobile, PC & WebGL build is very limited, but not anymore! In this tutorial we take a look at optimizing the textures of a Unity build with incredible results. I started at 230MB and brought it back all the way to just 3.7MB. 0:00 Intro 1:34 Finding Bottlenecks 2:46 Import Settings 7:31 Sprite Atlas 12:20 Repeatable Sprites 14:17 Outro Support GameDevLuuk on Patreon! / gamedevluuk ♥ Subscribe: https://bit.ly/3gIbu7W BE PART OF THE COMMUNITY ------------------------------------- ● Join the Discord: / discord ● Instagram: / gamedevluuk ● Twitter: / gamedevluuk

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