Is the Steam Frame Really for VR? The Steam Machine Pricing Fuels My Doubts
Hello Everyone! Yesterday, we finally got the official pricing for the Steam Machine directly from Valve. While I'm really excited about the nearing launch of Steam Frame this implies, it has also raised some red flags for me as a game developer. In this video, I'm going to talk about what I mean exactly and some things that have been going on behind the scenes. Timestamps: 00:00 Introduction 00:19 Steam Machine pricing has dropped! 00:52 Comparison to the PS5 Pro 01:19 Digital Foundry's performance comparisons & review 02:16 Apparently, Steam is not willing to subsidize at all 02:32 Another red flag for me that smells of "VR ignorance" 03:05 Steam seems more interested in flat games being played on the Frame 03:19 Our request for a Frame development kit was ignored 03:42 Our support for the Valve Index Controllers aka Knuckles 03:59 Their own store didn't support their best hardware features 04:21 Talented hardware developers seem to be choked by decision makers 04:40 Our high hopes for the Steam Frame 05:17 Don't these companies understand that software sells hardware? 05:53 Sorry for whining, let's stay positive and hope for the best! Thanks for watching! #steammachine #steamframe #gamedev #indiegame #steamvr #vr

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