Connection of ECS and GameObjects is Here (almost...)
Unity has announced a connection between GameObjects and (ECS) Entities at some point in the future. In 6.2 we are seeing the very start of this connection with the GetEntityId() method available on all UnityEngine Objects. Purchase the DOTS Survivors Project Files: https://assetstore.unity.com/packages... Lukas Asset Store Sale: https://assetstore.unity.com/publishe... DOTS Survivors on Steam: https://store.steampowered.com/app/33... Code Monkey's DOTS Course: https://cmonkey.co/dotscourse_tmg

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The Theoretical Limit of Image Compression

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How I won Hyprland's 4th ricing competition

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Never send a Human to do a Machine's Job

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How Google Translate Exposed Russia's Secret Army

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Software architecture, human judgment, and AI's limits with Grady Booch

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How Rockstar fit an entire city into PlayStation 2 memory

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Unreal Engine - The End of an Era - Blueprints & Actors Going Away?!?!

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2 Years After Broadcom Destroyed VMware: Where Did Everything Land?

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Finally, a Unity Dependency Injection Framework That Just Works

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10 Things I Wish I Knew Before Starting a Large Godot Project (Cost Me Months)

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I Outsmarted Pro Car Thieves

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