Blender Terrain Modifiers - TerraNode v5 for Blender 4.2
This video is about the version 5 update to the TerraNode library which is for Blender 4.2. The update is primarily focused on making the assets function properly in 4.2 and some minor improvements. No major features / new modifiers were added in this update. The TerraNode modifiers make the terrain creation process procedural, from adding the base grid to capturing the final attributes. The procedural workflow allows you to take your terrain to a near-finished state, decide that a river is too narrow, easily go back, edit the width, re-enable some modifiers and, painlessly get an updated terrain with a wider river. You can get the TerraNode Library from these links: https://blendermarket.com/products/dj... https://danielhickox.gumroad.com/l/te... For an interactive look the modifiers, please visit my website: https://danielhickox.com/terranode Join the LooseEdges Discord Server: / discord Version 5 of the DJH TerraNode Library is for Blender 4.2 or later. Features: 20 Terrain Modifiers 12 Low-poly Assets 6 Scatter Presets 5 Materials 9 Shader Nodes ==== CHAPTERS ==== 0:00 terranode v5 0:26 a lazy terranode tutorial 2:45 the update 3:11 material updates 3:36 wind vertex shader 4:11 fake translucency 5:22 soften normal 6:00 addon update 6:27 modifier updates 7:14 eevee next settings 9:41 final thoughts 10:27 terrain creation (realtime) ==== ======== ====

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