Worn-Out LCD Screen Shader - Advanced Materials - Episode 25
In this shader tutorial video for Unreal and Unity, I show how to create an old LCD screen that flickers and sizzles from age and interference. The effect includes scan lines, vignette fading, flickering, half-tone shading, and flipbook animation. All of these effects can be used together, or pulled out and used separately to create your own variations. Here are the green color values I used in this video: Bright Green: 0.4117647, 0.509804, 0.4394529 Olive Green: 0.4738478, 0.509804, 0.4117647 Darker Green: 0.331511, 0.3773585, 0.3114988 ------------------------------------ Here's the previous video on using custom HLSL code in shaders: • Using Custom HLSL Code - Advanced Material... Here's the playlist for all of the videos in the series: • Advanced Materials Shader Book Recommendations https://www.bencloward.com/resources_... ------------------------------ Theme Music Peace in the Circuitry - Glitch Hop http://teknoaxe.com/Link_Code_3.php?q... Background Music Speo - The Little Things • The Little Things #UnrealEngine #shadergraph #Unity

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