WWDC23: Meet UIKit for spatial computing | Apple
Learn how to bring your UIKit app to visionOS. We’ll show you how to build for a new destination, explore APIs and best practices for spatial computing, and take your content into the third dimension when you use SwiftUI with UIKit in visionOS. More Apple Developer resources: Video sessions: https://apple.co/VideoSessions Documentation: https://apple.co/DeveloperDocs Forums: https://apple.co/DeveloperForums App: https://apple.co/DeveloperApp

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WWDC23: Design for spatial user interfaces | Apple

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WWDC23: Get started with building apps for spatial computing | Apple

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WWDC24: SwiftUI essentials | Apple

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WWDC26: What’s new in SwiftUI | Apple

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Optimize your app's speed and efficiency | Meet with Apple

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WWDC26: Create UI prototypes using agents in Xcode | Apple

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Code-along: Start building with Swift and SwiftUI | Meet with Apple

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WWDC23: Principles of spatial design | Apple

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WWDC24: What’s new in device management | Apple

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WWDC25: Design foundations from idea to interface | Apple

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WWDC26: Run local agentic AI on the Mac using MLX | Apple

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WWDC26: What’s new in Xcode 27 | Apple

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Code-along: Experiment with coding intelligence in Xcode 26 | Meet with Apple

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WWDC25: Code-along: Elevate an app with Swift concurrency | Apple

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WWDC25: Code-along: Bring on-device AI to your app using the Foundation Models framework | Apple

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WWDC22: Create macOS or Linux virtual machines | Apple

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WWDC25: Get to know the new design system | Apple

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WWDC23: Create 3D models for Quick Look spatial experiences | Apple

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