Hard or Soft? Are Magic Systems in Gaming Either? ft. Cultist Simulator

Magic systems, Sanderson's Laws and the hard-soft magic divide are a popular talking point on YouTube. Which I like. But it gets a lot more complex when games are discussed. Or interactive media in general. At least so I think. Here are my thoughts and an example of one magic system that I consider not only excellent, but also interesting design-wise. Thanks for watching! Support the channel here:   / gamesdeconstructed   Attribution: Footage:    / @picercaplays      / @cipher82      / @miawho_0      / @utagaming      / @stonelegion      / teniktv      / @bluelizardjello      / @windrider711   Szarlej Was First Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/matt-stewart-eva... License code: 95CKIRXNRJQVKBPC Music by https://pixabay.com/users/geoffharvey..." from Pixabay Image by https://pixabay.com/users/geralt-9301... from Pixabay