게임에 빠지는 이유? 인간의 4가지 욕망이 만든 함정
Games are not merely a source of ‘enjoyment,’ but a vast psychological testing ground where four desires—competition, imitation, luck, and vertigo—clash. These desires generate entirely different immersive experiences depending on the rules and the strength of one’s will. In today’s video, based on the theories of Huizinga and Kaiwa, we clearly dissect the types of games we become engrossed in and the psychological rewards we gain in the process. In particular, modern games activate emotional mechanisms entirely different from those of movies. While movies are ‘indirect experiences,’ games are ‘first-person direct experiences’ that stimulate our emotional systems much more actively. In this video, we explain in depth yet simply and intuitively why the younger generation repeatedly seeks out games, and why physical immersion rises in the VR era. #MediaPsychology #Dopamine #GameAddiction #GamePsychology #VRGames #Metaverse #Gamer #GameCulture #MoviesAndGames 00:00 Classification of Play Based on Will and Regularity: Competition, Luck, Imitation, Vertigo 02:18 Is Something with a Element of Gambling Also Play?: Differences in Opinion Between Two Scholars 02:45 Cognitive and Physical Experiences Gained from Games 03:25 Classification of Games and Game Tools 05:10 Differences Between Games and Drama: 1st/2nd Person vs. 3rd Person 05:35 Other Classifications of Games (Choice vs. Participation, Empowerment vs. Aesthetic Expression) 07:43 Characteristics of Games by Case: 'Animal Crossing' and 'Virtual Theme Park' Games 10:27 Comparison of Movies and Games (Differences in Visual Salience and Repeat Viewing Effects, etc.) Subscribe to watch more videos systematically: Subscribe: https://www.youtube.com/@나은영심리여행?sub_... Channel: / @나은영심리여행 To watch the 'Media Psychology: Capturing Both Fun and Psychology' series in order from the beginning, please click the link below (you can also listen via podcast). • 재미와 심리 둘 다 잡는 미디어심리학 The overall thematic structure of the 'Media Psychology: Capturing Both Fun and Psychology' series is introduced on the board below. • Post

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