A TINY Hauling Mission to Make BIG Money! Starter Ship Interstellar Hauling - Star Citizen 4.8.2

It can be hard to get a jumpstart in credits as a new player in a small starter ship, but it doesn't have to be! In this gameplay video, I take out Star Citizen's old reliable Drake Cutter for an interstellar hauling mission from Hurston in Stanton to Terminus in Pyro. The haul? 4 SCU of cargo (4 cryopods). The take? 360,000 aUEC. The mission itself takes about 25-30 minutes on average, and builds rep for the "Dead Saints" faction in the 'verse. Higher reputation with them unlocks higher paying contracts, with many still sticking to the low SCU for high pay theme (high risk, high reward). With 4 SCU of cargo space the Drake Cutter has some of the smallest volume payload of the Star Citizen starter ships, making it the perfect little benchmark of what can and can't be done in making money as a new player. This mission only requires a 4 SCU payload, and new Citizens can earn quite a good foundation of credits early on through these contracts. In this video: Drake Cutter cargo hauling Interstellar hauling mission Loading and unloading cargo containers Hurston cargo pickup Terminus cargo deliveries Drake Cutter sights and sounds Real-world cargo hauling workflow Cinematic astronomical footage Star Citizen 4.8.2 LIVE gameplay Is the Drake Cutter your starter ship? What is your next ship goal? Let me know in the comments! If you enjoy relaxed Star Citizen gameplay, ship reviews and tours, loadout advice for self and ship, cargo hauling, exploration, salvage, mining, cinematic shots, and all sorts of gameplay, be sure to subscribe for more content from me. #starcitizen #drakecutter #drakeinterplanetary #starcitizengameplay #starcitizenships #starcitizen2026 #cargohauling #spacesim #spacegame #cargogameplay #videogames #chillgaming