History of Shmups Part 4: The End of the Classic Period (Biomechanical Menace)
In this episode of History of Shmups we will discuss the end of the Classic Period of shooting games. Major hits like Darius, R-Type and Truxton terrorize the Arcades, while Compile and Hudson Soft continue to push the boundaries of home console releases. This is the end of the Classic Period of the Goden Era of Shmups. Join us as we uncover the evolution of Shmups

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History of Shmups Part 5: The Experimental Period (The Great Shmup Explosion)

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The $50,000,000 Employee. Why Electronic Arts Is DEAD

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How to beat JOURNEY TO SILIUS NES walkthrough complete

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History of Shmups Part 3: Classic Period (Rise of the Power Ups)

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This NES WWII Game Hates You.

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Why Do Arcade Games Boot Up Like This?

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'No Damage' Speedruns Have A Huge Problem

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LAST GAME released for EVERY CONSOLE

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The History of Gradius - Full Series Retrospective | Rewind Arcade

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Japanese Explains What They REALLY Said In Street Fighter 2

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History of Shmups Part 1: The Proto Era (Space Invasion)

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They Called Kung Fu “Dancing” Until Bruce Lee Entered the Ring Against 3 Karate Giants

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Programming in Assembly without an Operating System

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History of Shmups Part 2: Foundational Period (Genesis)

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The Failure of the Sega Game Gear

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Star Fox Hands-On Preview: Like ‘A New Hope’ for the Franchise

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The Last Crusade (1989): The Banned Ending They Hid For Over 30 Years

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Why Nobody Wants To Buy a Cybertruck (Anymore)

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The Space Giants (1966): 10 Wild Facts You Didn’t Know!

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