Fallout 3: Unreal - Remastered in Unreal Engine 5 - Early Playtest (Unreal Engine 5.7)
This is a very early, very buggy playtest of a full port (and remaster) of Fallout 3 in Unreal Engine 5.7. This was entirely built using a plugin system I am currently working on called 'Gamebryo Unreal' which will allow any old Gamebryo Bethesda title from Morrowind to Fallout: New Vegas (and eventually Skyrim: LE and Fallout 4) to easily be ported to Unreal Engine by simply opening the project and selecting the location of the games data. Note: This is an early development build with a lot of other software running behind it, it's not a performance test. I recorded the video at 30 fps. This is in no way indicative of how a shipping build would perform for the average person. In performance tests on shipping builds I see locked 60 - 120 fps depending on my settings/target. I'll post some shipping test videos at a later date when I've got more done. Early test versions of the plugins and projects can be found on my Ko-Fi: https://ko-fi.com/olrdtg DISCLAIMER: I am not affiliated with Bethesda or Microsoft. A full Fallout 3 Unreal project will not be released to the public but rather the tools and a scaffold project containing updated art will be released allowing users to build the game themselves with a few simple clicks.

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