Low Poly Lighthouse in Blender 3.1 - 3D Modelling and Rendering
#blender #blendertutorial #bdstudios This week I modeled a low poly Lighthouse in Blender. I modeled grass, trees, ivy and seagrass using particle systems. You can use it in your scenes. It gives very fast and good results. In the coming weeks I will show you how to model different trees with particles as well. I showed you how to make nautical material that beginners have trouble making. I actually tried to increase the focus of main masses such as lighthouse, house and trees by choosing colors close to each other in color selections. As I said before, scene colors, lights and sequence are much more important than program tools. In general, these are valid in all branches of design. That's why you need to create lots of scenes to improve yourself. I use tri-light lighting in most of my videos. It gives very good results in low poly scenes. Don't forget to try and improve yourself. Big thanks for watching and reading. Have a wonderful days. https://bdstudios.co I publish packages on Unity Asset Store :https://assetstore.unity.com/publishe... Follow me on Instagram: / bdstudios3d for more 3D content. 00:00 Scene Setup 00:10 Sea 00:25 Island 00:47 House 09:25 Lighthouse 11:44 Railing 12:41 Base Concrete 13:00 Paving 13:45 Lighthouse Detailing 16:25 House Detailing 17:35 Lighthouse Detailing 2 18:00 House Detailing 2 18:27 Rock 19:00 Tree 20:50 Grass 22:39 Ivy 23:56 Seagrass 24:20 Lighting and Texturing 31:20 Final Render 31:55

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