Donkey Kong Bananza - A Great Game That I Hope Nintendo Never Makes Again.
A couple of weeks ago Donkey Kong Bananza released to favourable reviews by fans and critics alike. Almost everyone seems to be quite happy with how Donkey Kong Bananza turned out. And overall I tend to agree. Donkey Kong Bananza features crisp movement, creative powers, fun challenges, varied levels, a surprisingly surprising climax and lot’s and lot’s and lot’s of destruction. Smashing through the stages, beating up the baddies, devouring bananas, discovering challenges while digging deeper and deeper … Donkey Kong Bananza is just a ton of fun. And yet I hope Nintendo never makes a game like this ever again. So in this video we are going on a journey. We will punch our way all the way down to the planet’s core in a desperate quest for bananas. We will talk about how Donkey Kong’s new design turned out and whether the redesign was necessary. We will talk about DK’s singing sidekick and take a look at how Bananza compares to its spiritual predecessor Mario Odyssey. We will chat about shifts in design philosophy and rant about barrels and in the end we will not only reach the root of the bananium but also understand why I personally think that Bananza is a fantastic game that Nintendo hopefully never makes again. ---------- / Patreon / Help content like this survive on the platform: patreon.com/ceave ---------- / Timestamps / 00:00:00 - Intro 00:01:29 - 1: A New Monkey (Premise and Movement) 00:06:28 - 2: The Beauty And Tarzan (Pauline) 00:15:15 - 3: A Big Cappy To Fill (Odyssey Comparison) 00:21:16 - X: Ranty Tangent (Tangenty Rant) 00:27:32 - 3 1/2: A Big Cappy To Fill Part 2 (Odyssey Comparison) 00:33:36 - 4 A Cruel Twist (DK Franchise Discussion) ----------- / Credits for the Music / The Legend Of Zelda: Ocarina Of Time OST - “Gerudo Valley” The Legend Of Zelda: Breath of the Wild OST - “Kass Theme” Super Mario Odyssey OST: “Bonneton” Donkey Kong Bananza OST - “King Of Rot”, “Bonus Stage”

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