Call of Cthulhu: The Haunting (6 GM Tips for the Quick-Start Scenario) | Rocketboost Roleplay

The Haunting quick-start for Call of Cthulhu by Chaosium is one of the most iconic roleplaying game modules in TTRPG gaming history, launching many a lifelong love of tabletop RPGs. But what can GM's (aka Keepers) do to run The Haunting better? Here are six boosts from Rocketboost Roleplay with Rick Boost for the 7th edition iteration of the module. LINKS: @SSkorkowsky 's Channel    / @sskorkowsky   @SSkorkowsky 's The Haunting Review    • Call of Cthulhu: The Haunting - RPG Review   Cultist Armoury: Handout's for The Haunting https://www.drivethrurpg.com/en/produ... Call of Cthulhu 7th Edition Quick-Start Rules (Old version with quick character generation) https://drive.google.com/drive/folder... Call of Cthulhu Quick-Start (new 40th Anniversary version with pre-gens) https://www.chaosium.com/cthulhu-quic... CHAPTERS: 00:00 Start 00:31 Intro 02:21 Plot Summary 04:22 Motivating Players 08:50 Explain Knott's Reliance 10:57 Change Your Group's Focus 15:35 Tweaks to the House 23:31 Be Prepared For Casualties 26:03 Get The Right Documents 29:21 Byeee