¿Cómo y por qué portaron Resident Evil 4 a todo?
Games on Eneba! https://ene.ba/SparRetro Cheap Games: https://ene.ba/SparRetro-JuegosBaratos Game Pass: https://ene.ba/SparRetro-GamePass PSN: https://ene.ba/SparRetro-JuegosPSN In January 2005, Resident Evil 4 was released on GameCube and forever changed how third-person action games are made. Its director, Shinji Mikami, publicly stated that he would rather cut off his head than see the game on another console. Nine months later, it was on PlayStation 2. Twenty years later, it has been ported to more than seventeen different platforms, including the Zeebo, a three-year-old 3G-enabled console, and the Oculus Quest 2, where it was almost completely rebuilt in virtual reality. In this video, we review the complete story of how and why Capcom ported Resident Evil 4 to absolutely everything: what changed in each version, which port was the most disastrous, which was the most brilliant, how the Wii version replaced the iconic laser pointer with a crosshair and why that was actually a good decision, what QLOC had to do with the PC finally receiving a decent port in 2014, and why this game continues to sell and remain relevant decades after its original release. SOURCES Resident Evil Wiki (Fandom) — residentevil.fandom.com — Original game development pages, complete list of ports and technical differences between versions, exact release dates by region, details of the VR port and its gameplay changes, information about the Touch Briefcase and Leon's body armor system. Wikipedia (EN and ES) — en.wikipedia.org / es.wikipedia.org — Complete technical specifications for the original game (2005) and the remake (2023), development credits, platform list, overall sales figures, history of the canceled development and its connection to Devil May Cry, and context for Capcom Five. Game Rant — gamerant.com — Review article covering all ports and re-releases with a description of what each version contributed, context for the Wii port and motion controls, and a description of the perspective change in VR. WatchMojo / MojoPlays — watchmojo.com — Chronological list of the 13 versions of the game with a description of each, a direct quote from Shinji Mikami's statement about porting it, details of the PS2 port, and the Samsung Galaxy exclusivity for Android. CBR (Comic Book Resources) — cbr.com — Metacritic version ranking article, details of the PS3/360 port based on the Wii version, absence of the platinum trophy on PS3, description of the VR port and its awards at The Game Awards 2021. TV Tropes — tvtropes.org — Trivia entry for the game with the complete list of platforms including N-Gage, Zeebo, and Wii U eShop, reference to Mikami's quote about harakiri and his subsequent departure from Capcom. GameFAQs — gamefaqs.gamespot.com — Wii Edition trivia with Mikami's quote about harakiri and confirmation that he left Capcom upon learning of the PS2 port. Engadget — engadget.com — 2009 article about the RE4 port to the Zeebo using the MascotCapsule eruption engine, context about what the Zeebo was and in which markets it operated. PC Gamer — pcgamer.com — Articles about the announcement and release of RE4 VR for Oculus Quest 2, technical details of the port including Leon's full-body rig, the Touch inventory system, and VR movement options. Upload VR — uploadvr.com — Details of the official RE4 VR announcement, confirmation of its exclusivity to Quest 2, information about Armature Studio, and the Touch controllers. Kotaku — kotaku.com — Reference to the total number of platforms for RE4 within a larger article about the Resident Evil franchise and its ports.

How MGS4 'broke' the PS3 to work

How did they fit all of Mario 64 into just 4MB of RAM?

RESIDENT EVIL VERONICA REMAKE IS NOW REAL AND IT'S HIDING ALL THIS

EPIC MOVIE killed off parodies and its sequel buried them

CAPCOM'S PROBLEM with the Resident Evil REMAKES

The Failed MASTERPIECE That Gave Us Resident Evil 4...

How the IMPOSSIBLE PORT for the SUPER NINTENDO was made

Which was the best version of GTA V?

The Dreamcast DID NOT deserve to DIE

It took the community 20 years to unearth this from the Halo 2 code

Cuando Resident Evil Casi Se Hunde Con Nintendo - La Historia Detras

How did they fit Spider-Man into the 32MB of the PSP?

The STRANGEST RESIDENT EVIL

How GTA San Andreas ‘broke’ the PS2 to run

Why did MGS4 take 18 YEARS to come out on PS3?

How did the Nintendo DS manage to RENDER 3D?

Before You Spend - 007 FIRST LIGHT

The Biggest Issue in EVERY Resident Evil Game

Trump im Umfragetief | Überteuerte WM-Tickets | FDP-Comeback? | heute-show vom 05.06.2026

