Ratchet & Clank Future: A Crack in Time - Behind the Scenes - Space Gameplay
Creative Director Brian Allgeier gives the low-down on Space Combat in this Dev Diary from GamesCom 2009.
![Behind the Scenes - Ratchet & Clank Future: Tools of Destruction [Making of]](https://i.ytimg.com/vi/Szl7tLVQNxU/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLCK2pgIKz6Qscmorke8Ko2r1wslng)
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