Thick as Thieves Is Almost Something Special

Tip Jar ➜   / membership   ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 🌈 More From Me Playthroughs ➜    / @casavadd   Guides ➜    / @vaddguides   More ➜    / @vaddplays   ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ⚡ Quick Links Patreon ➜   / vadd   Socials ➜   / casavadd   Merch ➜ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 📅 Hi i'm Vadd and in my critical analysis of Thick as Thieves, we discuss: Did the stealth sandbox carry Thick as Thieves for you… or did the repetition hit too hard? In this review of Thick as Thieves we find a stylish and genuinely fun stealth game with excellent level design, strong immersive sim influences, and fantastic co-op moments that constantly create memorable escapes and improvisation. The problem is that just as the systems, progression, and higher difficulties start becoming truly compelling, the game runs out of content far too quickly with only two maps and a repetitive contract structure. There’s a genuinely great stealth game hiding underneath it all. One that feels more limited by scale and long-term support than by the quality of its actual foundation. - Vadd #ThickasThieves #GameReview #GamingReview #Vadd #CasaVadd ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ⏱️Time Stamps 00:00:00 | Thick as Thieves 00:01:16 | Core Stealth Gameplay 00:03:17 | Exceptional Level Design 00:04:06 | Co-op Chaos and Mechanics 00:05:20 | Atmospheric World Building 00:06:36 | Repetition and Thin Progression 00:08:15 | Who is This For 00:09:55 | Setting and Story Limits 00:10:33 | Value and Polished Design 00:12:19 | Final Verdict and Score