FINAL FANTASY VII REBIRTH - Odin VS Cloud's Party (Simulating Fresh Player's Combat Capacity)

My attempt against Odin Full Might with Cloud's Party, trying to simulate fighting against Odin for first playthrough players. Key character are Cloud as he's going to be the one to build ATB the fastest and to pump out magic as much as he could. Second most important is Aerith with her Arcane Ward and her Synergy + Lightning. Arcane Ward is important to manage your MP. The bottom line is this, while Cloud spars with Odin to build ATB, others can do it from afar, after you gain enough, run to Arcane Ward and cast your offensive magic. Also, I'm aware of the Yuffie's exploit. I'm not going to do this here, even her exploits requires some advance setup and materias, I'm also limiting the magic level that I can use and in my materia capacity, we don't have perfect Characters in our first run. Timestamps: 00:13 The Fight 03:54 Bout's Time 04:37 Difficulty and "Progression Update" Setting 04:51 Equipment & Materia Loadout Cloud's build: Rune Blade Illusionist's Armband Sorcerer's Earrings Rune Blade: Lightning, Healing, ATB Stagger, ATB Assist, Enemy Skill, First Strike, Summon: Phoenix Armor: Skillmaster, MP Up Rune Blade ability: Atk +20, Mag Atk +20, ATB Charge Rate Up, Full-Power Magic Aerith's build: Plumose Rod Illusionist's Armband Sorcerer's Earrings Plumose Rod: Synergy + Lightning, Healing, Revival, ATB Stagger, Auto-Unique, Summon: Alexander Armor: HP Up, First Strike Plumose Rod ability: Enduring Ward, Ward Shift Mastery, Mag Atk +20, Max HP +200 Yuffie's build: Crescent Sickle Illusionist's Armband Sorcerer's Earrings Crescent Sickle: Lightning, Healing, Revival, Steadfast Block, Precision Defense Focus, Auto-Unique, Summon: Bahamut Arisen Armor: HP Up, MP Up Crescent Sickle ability: Enhanced Elements, ATB Charge Rate Up, Atk +20, Atk +20