Assassin's Creed cutscene quality needs to change...
There's many different reasons as to why quality has dropped in Ubisoft games over the past decade, but one major reason that I believe is the lack of care in cutscenes, or rather the lack of motion capture. We need to talk about it because it's affecting Assassin's Creed a lot. Tiktok - / thehiddenoneac Twitter - / thehiddenoneac Patreon - / thehiddenoneyt Discord - / discord 0:00 - The Decline Of Motion Capture 5:58 - Ubisoft's Procedural Generated System Is The Culprit 9:02 - The JALI System 11:44 - Valley of Memory Is Rare Hope Assassin's Creed is an open-world, action-adventure, and stealth game franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil and its more advanced derivatives. Created by Patrice Désilets, Jade Raymond, and Corey May, the Assassin's Creed video game series depicts a fictional millennia-old struggle between the Order of Assassins, who fight for peace and free will, and the Knights Templar, who desire peace through order and control. The series features historical fiction, science fiction, and fictional characters intertwined with real-world historical events and historical figures. In most games, players control a historical Assassin while also playing as an Assassin Initiate or someone caught in the Assassin–Templar conflict in the present-day framing story. Considered a spiritual successor to the Prince of Persia series, Assassin's Creed took inspiration from the novel Alamut by the Slovenian writer Vladimir Bartol, based on the historical Hashashin sect of the medieval Middle East. #assassinscreed #ac #assassinscreedorigins #assassinscreedodyssey #assassinscreedsyndicate #assassinscreed3 #ezio #altair #ubisoft #assassinscreedmirage #acshadows #assassinscreedshadows

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