Amiga rasterbars are cool -- Meet the Copper, the hardware that helps make them happen

New videos will be published on PeerTube! https://makertube.net/c/the_industrio... Rasterbars are a common special effect on early computer games and demos. The Commodore Amiga's take on rasterbars are special due to the Copper, a special processor that synchronizes its activity to your monitor's image rendering hardware. Thanks to Tyrel (@[email protected])! Mastodon: https://oldbytes.space/@TopazRabbit Website: https://theindustriousrabbit.com/ RSS: https://theindustriousrabbit.com/inde... Donate: https://ko-fi.com/topazrabbit --- References Documentation: Amiga Coprocessor Docs (http://amigadev.elowar.com/read/ADCD_...) - Commodore's official documentation on the Copper Examples: Code examples on Hackerbun (https://code.hackerbun.dev/TheIndustr...) - The code I wrote for the example copperbars in the video, written in C Copperbars in Assembler (http://vikke.net/index.php?id=copperb...) - Another description and demo for building copperbars, this one in Assembler --- Credits "Funin and Sunin" by Kevin MacLeod https://incompetech.com CC-BY 3.0 (http://creativecommons.org/licenses/b...)