How To Rip Skylanders Models, Textures, and Animations

This is a follow up to a previous video where I used a different program to rip whole scenes from games. However the Skylanders Engineering Discord Server helped me rip these models and show off how to do it :) NOTE: In 3DS Max - You need to change the units to centimeters for it to export animations correctly, also Spyros horns are in the models section of the Spyro folder and can be exported using Noesis as well. 0:00 - Intro 4:38 - Start 13:12 - Animations 19:47 - Unity 26:15 - Outro Massive thank you to -Nefarious Tech Support -🥕JesseLostIslands🥕 -Shōjiki -Decorous (maff) Skylanders Reverse Engineering Discord Server:   / discord   Join TheDevAtlas Discord!   / discord   Output Path: "$inpath$\$outext$\$inname$.$outext$" GitHub with links / files https://github.com/TheDevAtlas/Extrac... Skylanders Test Unity Project: - https://github.com/TheDevAtlas/Skylan... Tools / How-to Dotnet 6 https://dotnet.microsoft.com/en-us/do... 3ds Max 2022 find on google / internet archive Havok Max Extension https://github.com/PredatorCZ/HavokMax Noesis https://richwhitehouse.com/index.php?... Noesis Plugins https://github.com/NefariousTechSuppo... IGArchive Extractor https://github.com/NefariousTechSuppo... QuickBMS https://github.com/LittleBigBug/QuickBMS PS4PackageTool https://github.com/pearlxcore/PS4-PKG... JWUDTool - Wii U Game Extractor https://github.com/Maschell/JWUDTool