Method 40 - Pottery Prison: How to Get? (HMWCYJTRG)

Script (Put in ServerScriptService): local TeleportService = game:GetService("TeleportService") -- 1. Define your target Place ID local targetPlaceId = 14372819598 -- Replace with your actual Place ID -- 2. Bundle your teleport data local tpData = { tpaccess = "SILLY" } -- 3. Configure the Teleport Options local teleportOptions = Instance.new("TeleportOptions") teleportOptions:SetTeleportData(tpData) -- 4. Execute the teleport (Wrapped in a pcall to handle network failures safely) game.Players.PlayerAdded:Connect(function(player) -- Example triggers when a player joins, adjust to your game's logic local success, result = pcall(function() return TeleportService:TeleportAsync(targetPlaceId, {player}, teleportOptions) end) if not success then warn("Teleportation failed: " .. tostring(result)) end end) Your welcome!