TT Ep 81 Wounds Are Not HP - How Savage Worlds Wounds and Damage System Works

Carl talks about how Savage Worlds wounds are different from Dungeon and Dragons (D&D) and other Hit Point based games. He explains how the wound and damage system in Savage World works and the implications of this mechanism. Information for Game Masters (GM) and players. #SavageWorlds Support the Channel (we need RPG books!): https://www.buymeacoffee.com/asavagew... Tabletop Tango Twitter:   / tabletoptango   RPG Rock Music: https://www.webcommando.com/amp/gamer... Carl's RPG Material: https://www.rpgcommando.com Carl's SWAG products: https://www.drivethrurpg.com/browse.p...