Why Games Are Massive
Written, Voiced, and Edited by Lucas Raycevick 3D Graphics & Thumbnail by Stoofer by Stoofer: / stoofer97 Support the Channel at: / raycevick or http://paypal.me/LucasRaycevick Tweet Me @Raycevick Originally titled "Why Games Are Massive (Literally)" Music List (in-order): Daniel Deluxe - Blood and Steel Andrew Hulshult & David Levy - UAC Atlantica Facility (Ambience) Jack Wall & Sam Hulick - Presidium Return Paul Ruskay - Kharak System David Clynick - Trinity Infiltration Paul Ruskay - Bridge of Sighs Jack Wall & Sam Hulick - C-Sec Andrew Hulshult & David Levy - The Blood Swamps (Light Fighting) Jack Wall & Sam Hulick - Criminal Elements V2 Game List: Titanfall Wolfenstein: The New Order Call of Duty: Advanced Warfare Middle Earth: Shadow of Mordor DOOM Eternal Gears of War 5 Red Dead Redemption 2 Mass Effect Mass Effect 3 Destiny 2 Call of Duty Modern Warfare (2019) The Elder Scrolls V: Skyrim Minecraft Watch Dogs Legion Heroes of Might and Magic II: The Succession Wars Just Cause 2 Just Cause 3 Dead or Alive 6 Kingdom Come Deliverance Dirt Rally 2.0 Tom Clancy's Rainbow Six Siege Assassin's Creed Odyssey DOOM (2016) Team Fortress 2 Metro Exodus Paladins Call of Duty Black Ops Cold War GRIP Apex Legends Hitman 2 Sector's Edge Assassin's Creed Unity Halo 5: Guardians Mass Effect 2 Clip & Source List: https://pastebin.com/Hurf7rUe

How Much Does Multiplayer Population Matter?

Modern Military Shooters BEFORE Modern Warfare

Ballistic Success | Forensics: Crime Scene Detective

This Game is Perfection, Please Don't Buy It

Ubisoft Isn't Bad... It's Infuriating

The Most Dangerous AI Just Broke Containment...

Noodle Lied & Why AAA Games Actually Suck

The Worst Game I Enjoy?

So I've Finally Played... Wolfenstein: The New Saga

The Absolute Chaos of "The Next GTA"

Why Game Optimization Sucks Now.

Max Payne "Clones"

Why are Games so BIG now?

The Far Cry Campaign You CAN'T Play

Why Modern AAA Shooters Keep Failing

"Accurate" E3 Demos

The Brainrotting of GTA Online

Making a Game Last Forever

EA's Goldeneye "Successor"

