🎮 Tutorial de Topología para Videojuegos 1/3 | Maya y Zbrush

I'm Floyd, a Character Artist for Video Games 🎮 I've worked for Fortnite, EA, Sony, and Ubisoft, among others! I hope I can help you learn about the most commonly used workflows in the video game industry, from theory to practice. 🎨 Here's my portfolio: https://www.artstation.com/santiagopa...   / floyd.3d   📌 I also stream on Twitch!   / floyd3d   📌 Join my Discord server and show us your work!   / discord   Do you like the content? Do you have any suggestions? Feel free to comment below! 👇