They NERFED Light... It Changed Everything (LH1, Dash, H+ Infuser)

Light has received a massive balance update in THE FINALS Season 10 Respec Order 2.0 patch. The class now has more health, but significantly less mobility, with slower sprint and run speeds, longer health regeneration delays, and fewer Dash charges. On top of that, the LH1 has been adjusted with lower damage but improved long-range effectiveness. 🔹 Light Health: 150 → 175 🔹 Health Regen Delay: 7s → 8s 🔹 Sprint & Run Speeds Reduced 🔹 Dash Charges: 3 → 2 🔹 Dash Cooldown: 7.5s → 6.5s 🔹 LH1 Damage: 44 → 42 🔹 LH1 Damage Fall-off Start: 45m → 50m 🔹 LH1 Damage Fall-off End: 50m → 55m In this gameplay, I'm testing the updated Light class with the LH1, Dash, and H+ Infuser to see how it performs after the patch. 👍 Like, comment, and subscribe if you’re into high-level THE FINALS gameplay. I play everything—Light, Medium, Heavy. 🧩 Loadout - Evasive Dash, LH1, H+ Infuser, Gateway, Vanishing Bomb Socials:   / jatsfps     / jatsfps   My Setup: ⌨️ Keyboard 1 – Corsair K70 PRO TKL ⌨️ Keyboard 2 - Corsair K65 Plus 75% Wireless 🖱 Mouse – Razer DeathAdder V2 🖥 PC – Ryzen 5 7600X, RTX 3060 12 GB, 32 GB DDR5 6000 MHz 🔧 In-Game – 2560×1440, competitive low settings Timestamps: 00:00 Round 1 09:27 Round 2 17:53 Final Round 27:18 Outro #thefinals #jatsfps #thefinalsseason10 #thefinalsgame #reachthefinals