Why the Orbital Railcannon Strike Is Worth Every Second of That Cooldown

The Orbital Railcannon Strike has zero call-in time and a 180-second cooldown. It auto-targets the largest, most heavily armored enemy in range and hits for 7,500 damage at Level 7 Armor Penetration — which is just about as high as it gets. But is it worth running? 🎯 TIMESTAMPS: 00:00 - Intro 01:17 - How it Works 03:30 - Effectiveness 04:15 - Automatic Targeting 06:08 - Cooldown & Upgrades 07:40 - Builds 🎮 Helldivers 2 is a cooperative third-person shooter where strategic use of limited stratagems matters. This guide covers the Orbital Railcannon Strike's strengths, limitations, and optimal use cases. Thanks for watching! More Helldivers 2 stratagem guides coming soon. 💬 What's your favorite orbital stratagem for heavy targets? Let me know in the comments! #Helldivers2 #videogames #gaming