Getting Started with 3ds Max CAT - Creating Spine, Neck and Head
You don't know what this setting does, you say? This is another part of getting started with 3ds Max CAT, where I go through all the parameters CAT offers and explain them on practical examples. This time we will look at creating Spine, Neck and Head. **** Watch also the videos mentioned: How to Rig a Neck: • How to Rig a Neck - 3ds Max CAT Rigging Tu... **** PREVIOUS PARTS: Part 1: • Getting Started with 3ds Max CAT - CATPare... Part 2: • Getting Started with 3ds Max CAT - Creatin... Part 3: • Getting Started with 3ds Max CAT - Creatin... **** If you don't know what CAT is, 3ds Max CAT (Character Animation Toolkit) is an animation system inside Max that offers a lot of useful features. If you want to learn more about CAT you should watch more of my videos. I have tutorials for many different topics like rigging, skinning, how to do animation, how to do a walk cycle, run cycle, etc ... Don't forget to subscribe, like or comment, as it is my only indicator that there is an interest in videos like these and motivation to make more of them. Thank You! Intro: (0:00) Spine: (0:25) Neck and Head: (3:15) Spine Rotation: (3:53) **** Subscribe here: https://goo.gl/XCeaKd **** **** Patreon: / miloscernyanimation **** **** Download stuff for free on my website: https://www.miloscerny.com/ **** Join my discord channel to be part of our community or to contact me personally, about anything (it has over 100 people already): Discord: / discord Facebook: / miloscernyanimation Twitter: / miloscernyanim PayPal: https://www.paypal.com/cgi-bin/webscr...

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