Mario Kart World Review | How NOT to Make an Open World Racing Game

I've been disappointed with a Nintendo game again, so it's time for me to complain about Mario Kart World. Timestamps: 0:00 Introduction 6:07 All Connecting Routes Are the Same to Me 7:55 They Are too Far Away 9:53 Why Mt Wario Works (and the straightaways don't) 12:05 Why Sky-High Sundae Works (and the straightaways don't) 14:37 Curvature and Shortcuts 15:30 A Serious Lack of Obstacles 20:20 More Players More Problems 23:50 Why Are They Straightaways, anyway? 24:47 The Tricks System is Missing Something 27:33 200cc Might not help 30:44 Everything was a Consequence of Being Open World 33:03 The World Needed to be MUCH Smaller 40:23 Battle Mode Regressed 45:50 Time Trial is a little worse 46:28 Free Roam is fine, but it could have much been better 55:25 Why is the reward structure so bad? 1:01:25 I'm not expecting DLC 1:04:35 Not fond of the NPC Racers 1:10:30 Coins to Unlock Karts is Lame 1:17:00 Conclusion Nintendo | Ask the Developer Vol. 18: Mario Kart World https://www.nintendo.com/us/whatsnew/... BBC | Zelda's makers reflect on the princess's first big adventure https://www.bbc.com/news/articles/cr7...