Surface Mastery Part 20 | Creating a Smooth Transition Bump in a Surface #fusion

In this video we are going to talk about creating a bump on a surface. An example of this would be a vent feature on a helmet, car, or motorcycle. We need to first bump out the surface, and then blend it back in. This process can be done many different ways, but we are first going to walk through the way most users approach this, but the potential surface problems you will run into. Then we will fix the issues with some small changes and final patch work. If you are looking for more surface content we have a few courses for sale on www.LearnEverythingAboutDesign.com Advanced Forms and Surface Modeling for Injection Molding https://www.learneverythingaboutdesig... Advanced surfacing https://www.learneverythingaboutdesig... Absolute Beginners Guide to Surfacing https://www.learneverythingaboutdesig...