BF6 Weapon Design is Harming Map Quality and Player Experience
#battlefield #battlefield6 #BF #onlyinbattlefield #gaming #history #battlefieldclips #battlefield2042 #battlefieldmoments #battlefield3 #bf6 #bf6gameplay Battlefield 6 launched to financial success, but player reception fell off a cliff due to multiple issues - unfinished mechanics, horrendous vehicle design, UI failures, and a host of ongoing bugs. One of the primary criticisms has been the map design of the game. In this video, we take a massive look at the map quality of BF6, and broadly identify its strengths and weaknesses. In depth videos for each specific map is coming soon. For more, visit Gravity's twitchTV channel at twitch.tv/gravityxiii and @gravityxiii on twitter! Timestamps: I: Intro and Recap - 00:00 II: The Muzzle Velocity Problem - 00:50 III: Rockets and Missile Balancing - 08:59 IV: How Spread Works in Battlefield - 10:00 V: The BF6 Spread Problem - 14:52 VI: The Effect on Map Design - 18:56 VII: Damage Models and Effective Range - 20:49 VIII: The Effect on Map Design (Part II) - 23:56 IX: The Future and Final Thoughts - 26:04

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