株式会社アカツキゲームス様『『怪獣8号 THE GAME』開発効率を究極まで高めるエディタ拡張の技術と思考』 | U/Day Tokyo 2025
[U/Day Tokyo 2025] U/Day Tokyo 2025 is a conference event for all Unity developers. This event is aimed at game creators, engineers, and artists in Japan. Staff from Unity Japan and Unity headquarters will deliver a wide range of technical presentations, including the latest information on Unity's development roadmap, the latest graphics features available in the upcoming latest version, Unity 6.3, know-how on improving runtime application performance and development efficiency, and how to utilize XR to create next-generation immersive experiences. ▼Presentation Summary▼ Company Name: Akatsuki Games Inc. Speaker: Client Engineer Kazuhiro Takahara ▼Presentation Content▼ To streamline the development of "Kaiju No. 8 THE GAME," we will share the features and implementation techniques realized using Unity's editor extensions. Rather than code-level details, we will focus on how the Unity Editor works and how to apply it. We will also talk about how these features came about and how we can provide valuable features to your project.

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