Hard Mode Hell! Is Roadcraft's New Difficulty Worth It?

RoadCraft finally dropped Hard Mode (plus Update 3.0/4.0 changes)… so I put it through its paces to see if it’s a true game-changer, or a missed opportunity. In this video I cover: Hard Mode settings (fuel, convoys, gearbox, economy, recovery rules, etc.) New vehicles (including the Voron 3327 + Alces C400) Performance/FPS drop notes and a few odd quirks My honest conclusion after ~10 hours of testing This tool allows your to edit your saved game, use at own risk and backup your save. It did work for me tho and i updated my mane save to include new difficulty settings :) https://roadcraft-save-edit.streamlit... System Specs (Odventure Gaming Rig): • CPU: Intel Core i7-13700K (16 cores / 24 threads) • GPU: Gigabyte GeForce RTX 4080 Gaming OC 16GB GDDR6X • Motherboard: Gigabyte Z790 AORUS Elite AX (Wi-Fi 6E, DDR5) • RAM: 64GB G.SKILL DDR5 (2x32GB, 6000MHz CL36) • Storage: 2TB NVMe SSD (Gen4) • Cooler: Corsair H150i Elite Capellix XT (360mm AIO Liquid Cooler) • Case Fans: Corsair iCUE RGB fans • Mouse: Logitech G903 LIGHTSPEED Wireless • Keyboard: Corsair K57 RGB Wireless • Headset: Corsair Void V2 0:00 Intro 0:18 Patch notes, fixes, and new vehicles (Update 3.0) 0:55 DLC + Update 4 recap 1:17 Hard Mode setup (new save + new options) 2:12 Hard Mode options explained (fuel/convoys/gearbox/economy) 4:37 Balance thoughts (quarry/recovery/cost settings) 6:37 My overall impressions after testing 10:01 QoL + issues (markers, lag/FPS, audio) 16:27 Bugs/oddities and exploits I found 18:22 Hot take (design direction + “hand-holding”) 22:34 Final thoughts / verdict #roadcraft #simulationgames #patchnotes #gameplay