Как сделать ТРЕЩИНЫ на поверхности, блендер 3д как сделать трещины, как сделать трещины в блендере,
REAL AND 3D CRACKS on any surface. How to create realistic cracks on a surface. SUPPORT MY CHANNEL ON RUTUBE: - https://rutube.ru/channel/11507009/vi... Watch my videos on Rutube! DREAM MONEYBOOK!!! - 5536 9138 7434 5057 HOW TO MAKE A BUBBLY SURFACE: • Пупырчатая поверхность. Как сделать пупырч... Hello again, friends!!! In this video, I'll show you an easy way to create cracks on any surface. It's easy to repeat and easy to remember for future work. Enjoy watching! To create beautiful, 3D, and realistic cracks, you don't need to create dozens of nodes. For this, we'll need just a couple of nodes and a good surface subdivision. (IF YOU'RE CREATING A LOW-POLY OBJECT, YOU CAN USE A SIMPLE BUMPER AS IN THE FIRST PART OF THE VIDEO.) The better the surface is subdivided, the better the crack will be. Generally speaking, a standard "Bump" tool does a pretty good job of removing visible cracks. And using "Bump" can be done with minimal hardware performance penalty. After all, "Bump" doesn't matter how finely the object is subdivided. "Displacement" is only needed if you want a real crack with a deepening. And here, the number of subdivisions affects the quality of our crack. In addition to the standard material, we'll need a procedural wave texture, a converter gradient map, and a "Displacement" vector. The texture will allow us to control the width and displacement of the crack. The gradient map will allow us to fill in areas of interest and control corrosion near the crack. "Bump" only creates the appearance of cracks and doesn't create real relief (which can be useful for distant objects while saving your computer's performance). "Displacement" will also help us create real, three-dimensional cracks and adjust their physical depth. To access the full functionality of "Displacement," go to the "Cycles" engine and find the "Settings" tab in the materials menu. In the "Settings" menu, instead of "Only Bump," in the "Displacement" tab, select "Displacement and Bump." Then, all we need to do is adjust the parameters we need and enjoy the beautiful cracks. )))) Good luck everyone! #blender3d #blender3d #blender3dcracks #3dmodeling #blender #blender3d #blendertutorial #blenderrender

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