[SFM] Bullet Time

The Spy and the Scout attempt to cross a bridge on 2fort. Of course, this being TF2, things do not go as planned. Things very much do not go as planned, hence the wobbly eyes and guns thrown around and TF2 memes. And there are bots. Like, lots of them. Because of course there are bots in TF2. Bullet Time should mark the first "normal" TF2 SFM I've had in a while. Starting work has been beneficial to my time schedule, if it wasn't for the fact that animation is a long process and being AFK on many weekends disrupts animating. Next SFM will be a TF2 SCP, so there. Will be heavily comedy-based, that one. Based on a Door Monster sketch, another good one worth converting into animation. And I'm trying to regain my sense of TF2 SFM comedy so there's that too. Hopefully we'll see more neck extensions and googly eyes akin to the old GMod style. And this is also to prove a point. Human suffering (poor Scout and poor Spy) is entertaining in this context. Yes, TF2 SFMs are a niche context, but I'm certain other animations also benefit from this context. ------ Made by: Dummie (fucking duh) https://steamcommunity.com/id/highfun... Previews available here: https://discordapp.com/invite/GK34wRt If you liked it, rate it on Steam. I don't know how it could possibly help, just that it does. ------ Trivia: This is a return to TF2 SFMs, which I quite welcome. Hopefully the algo, which thinks I'm a SCP animation guy apparently, welcomes this SFM as much as I do. I actually followed TTMR's SFM animation tutorial after finishing the last video. Only to have it not as applicable in slow motion. SFM looks better when movements are quick, like in Medic's School for Medics. Most of the meme sounds were a last minute addition after I felt like it. My sense of humor finally returned after 4 hours of Pootis Engage, Team Fabulous 2, TF2 Air and Better Call Mom. Thank you, Gmod animations. I listened to a copious amount of blink-182 while working on this video.