Under Water Splash - Content Repository Tutorials 2019
UPDATE - In updated versions of X-Particles, you need to go to the Emitters and set the Emitter -Extended Data - Physical Data - Temperature to 1. In this tutorial, we'll recreate the Underwater Splash scene from INSYDIUM's FMX 2018 trailer. Techniques we'll work through include: Animating a particle emission object and setting up motion inheritance. Creating ExplosiaFX source particles to make an explosion. Adjusting the volume simulation for an underwater look. Creating and advecting bubble particles. Creating a mesh using the OpenVDB mesher. Texturing and lighting the scene in Cycles 4D. Visit http://www.insydium.ltd/community/con... for more great scene files. This video was recorded on a computer with the following specs: Processor: i7-7820X CPU @ 3.60GHz, 8 Core Graphics Card: 2 x Nvidia Geforce GTX 1080Ti RAM: 64.0 GB What is X-Particles? https://insydium.ltd/products/x-parti... What is Cycles 4D? https://insydium.ltd/products/cycles-4d/ Download the FREE Trial! https://insydium.ltd/try/ We’re active on Social Media too! So, if you haven’t already; give us a follow! / insydium_ltd / insydiumltd / insydium_ltd / insydium

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