Healed to Death 3: Poison, Fire and Ice

This session takes us through the Plaguevault, Hellfire Sepulcher and Frozen Catacombs. We also explore Scholomance, I mean the Shadow's Sanctum, but the micro on the last boss trips us up. I really think my micro is getting better. The four Plaguevault attempts are basically me getting used to the micro again, with the Priest run being a success. The Hellfire Sepulcher was learning how to deal with the bomb (I was trying to force my way through with raw healing longer than I should have.) Both of these we clear with the Priest, who I like because Greater Heal is a Swiss Army Knife that can do almost anything you want. Once we get Shadow's Sanctum, we only have time for two attempts. But I think we'll get it on the third because the quadrant explosions aren't that bad if I keep from over correcting. Overall, the bosses are probably the high point. If the micro were better, I'd be hard recommending this. As it is, it's a very soft recommend if this is exactly the thing you're looking for (random MMO party style dungeon crawls.) I really hope that whoever made it gets some more money/resources to do it properly. 00:00:00 Plaguevault 1: Druid 00:12:20 Plaguevault 2: Shaman 00:23:45 Plaguevault 3: Blood Giver 00:33:17 Plaguevault 4: Priest 01:12:19 Hellfire Sepulchre 1: Mystic 01:31:50 Hellfire Sepulchre 2: Cleric 01:56:39 Hellfire Sepulchre 3: Priest 02:33:45 Frozen Catacombs 1: Templar 02:54:23 Frozen Catacombs 2: White Mage 03:28:15 Success -- Town Upgrades and Reading About Bosses 03:30:50 Shadow's Sanctum 1: Darkmender 03:47:00 Shadow's Sanctum 2: Templar