Star Citizen 3.23.1 - Beginner's Guide - Research Contracts
If you are new to Star Citizen 3.23.1, then Cash Flow is your biggest issue. You have no cash so you have no flow. This video is a beginner's guide and explains a way to earn decent chunks of money with minimum investment or risk. We explore Research Contracts and how to do them. This video is a worst case scenario. Pick up locations are usually close to the final destination and I expect the average rookie player should be able to do one of these missions in less than 15 minutes. This tutorial assumes the viewer is very new to Star Citizen and details the keystrokes and mouse clicks needed to activate systems. There are chapters to different sections of the tutorial for easy navigation. Chapter List 00:00 Intro 00:25 Getting a Research Contract 01:45 Needed Equipment and Ships 02:44 About the RSI Aurora ES 03:40 Take off Procedures 05:45 Plotting a Course and Dealing with Multi-Jump Journeys 07:20 Going to Quantum Travel 09:00 The Approach and Landing at a Station 12:00 Refuelling and Take Off 14:00 Plotting Second Leg of Journey 18:20 Collecting the Package/Probe 22:10 Setting Course to the Deploy Point 25:30 Deploying the Probe Star Citizen Referral Code: STAR-66XV-K325 Patreon Link / theboffinlab

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