The Absurd Reason The Lion King Game Was So Hard
In this excerpt from The Game Informer Show podcast, Ben Hanson interviews the creative director of The Lion King game on Sega Genesis and Super Nintendo Louis Castle about his work on the old Westwood Studios platformer and what it was like working with Disney animators on the brutally difficult game. Subscribe to Game Informer's podcast here - https://bit.ly/2iN5T5i

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