The Trend of Gacha Characters as Predetermined Teams - (GI/WuWa/HSR)
Genshin Impact, Wuthering Waves, Honkai: Star Rail essay There's been a trend lately of characters releasing across several games where they seem conceptualized to work as each other's bests in slot out of the gate. This is different from regular old niche characters that, even though they have a pre-determined function, aren't necessarily designed with a team and partners already in mind. These "component" characters as I call them, are niche, but a different kind of niche. They're more like pieces to an already self-contained puzzle, and you can spot them a mile away, as they often release back-to-back with one another, and function so well with each other that they begin to feel more than niche- they almost feel required. However, there are some frustrations and problems arise from this method of character handling. I talk about it here Essay Style: Critical, Meta-oriented, multi-game 0:00 - Opening 1:47 - Niche vs. Component 4:40 - Problems with components 11:32 - "If you like a character, just pull them." 15:16 - Components done correctly 16:18 - A 4-star solution 19:17 - Conclusion #genshinimpact #wutheringwaves #honkaistarrail #genshin #wuwa #hsr #gacha

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