How to Build Diffusion Limited Aggregation with POPX - TouchDesigner Tutorial

We build a DLA, diffusion limited aggregation, network in TouchDesigner using POPX. Walkers from the POPX DLA solver stick on contact to grow coral-like structures, colored through an animated Texture Falloff and instanced as small spheres. A clean PBR render with SSAO, a feedback smear, and subtle depth of field ties it together, and a bonus section meshes the point cloud with POPX Voxelize and Polygonize POP. Project file: https://www.patreon.com/posts/diffusi... Chapters 00:00 Intro 00:17 Overview 02:47 How to get POPX 03:22 DLA Simulation 08:14 Instancing 10:27 Rendering 14:10 Bonus: Voxelize + Polygonize 19:19 Outro