Triumph and Tragedy: Extended Examples of Play (Part 2 of 2)

Part 2 of Extended Example of Play of Triumph and Tragedy, a game published in 2015 by GMT Games. CORRECTIONS: At 38:16, I said that submarines can avoid combat before a round, by retreating. This is not correct. Subs can avoid combat only after a round of combat has concluded (Otherwise, they could retreat or escape in an area blockading trade forever by refusing combat.) Thanks to Carlos Ferreira for pointing this out to me. At 51:30, I misstated that POP (Population) points for Delhi and Suez would not be included in the West Allied total because of the Mediterranean blockade. Only RES (Resource) points are affected by Med Blockade. Later in the example, it is correctly shown that only the POP points for the U.S. and Canada are not counted in the Allied total. Thanks to Stefan Muller for the correction. WARNING: Wargaming videos such as this one, are related to board games that simulate war, with all the destruction, ravages and death associated to such human conflicts. At times, the games and videos will include references to nefarious historical figures, such as, for example: Attila the Hun, Shaka Zulu, Adolf Hitler and Mao Zedong. Viewer discretion is advised.