ZBrush for iPad — zmodeler how to create armor
Model armor similar to how you would in AAA 3D apps like C4D, Maya, Blender, and 3DSMax all on the iPad using ZModeler in ZBrush in the iPad. Hard surface modeling on the iPad, it's amazing!! 😎 If you find this valuable 🏆, please LIKE and SUBSCRIBE! 🙏 00:28 Open your model 02:13 Ensure that you don’t have multiple SubD levels 02:28 Select IMM Primitive brush and add a QCube 02:52 Split the new cubes from the character model 03:23 Delete polygons until you have a flat plane 03:49 Flip the normals so you can see the polys 04:05 Use move brush to massage shape 04:28 Use ZModeler brush “Extrude Move” to build out the chest plate 05:47 Use ZModeler “Bridge” to connect halves of chest plate 08:06 Gotcha where you have a duplicate version of your model frozen on the screen - how to fix 08:22 Continue to model the armor with ZModeler Edge Move 17:18 Apply different materials to your model to see how it reacts 19:21 Extrude the outer edges of your chest plate to give is thickness 02:53 Use Dynamic Subdivision to see how the model will look when smoothed 21:14 Sharpen edges and tighten up the model with Insert Mesh via the ZModeler brush 22:40 Apply different materials to your subtools/modlels in ZBrush on the iPad 25:14 Use sculpting brushes to smooth and refine the chest plate armor

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